![]() While none of these things necessarily ruin the overall experience, they do make playing Redfall feel superbly mediocre. Is this what things look like when you’re high? ![]() The complete lack of checkpoints in single-player, braindead AI that are either too easy or too hard to kill, entire skill trees that are useless unless you’re in co-op and the total lack of stealth options present bigger problems, however. It’s easy to ignore the lack of logic in its colour-based loot tier system that generously gives you gold guns at almost every turn, and nobody will be complaining about the inability to revisit the first open world map you’re tasked with clearing after you beat all the story missions there. Generic is a bit too generous of a word to describe Redfall’s gameplay, come to think of it, because it’s filled with issues that range from minor to major. Outside of the playable protagonists, all of whom have at least one trait that wouldn't be out of place in Dishonored or the like, there just isn’t a lot going on that isn’t based around hoovering up random items and killing bullet sponge-y enemies. Unlike in Arkane’s other titles, or even Bethesda-published games as a whole, Redfall is a co-op looter-shooter that shares more in common with Borderlands than it does with, well, anything the studio has put out in the past. The same is true for its gameplay, which is especially confusing given the title’s progenitors. Unfortunately, it’s not even so bad it’s good Redfall’s narrative is just bad. The game is chock full of pointless lore explaining the nature of the enemies you fight, the powers at play and even your character’s own backstory, but none of it comes close to being interesting or engaging. If you’ve ever played one of these quasi-apocalyptic games before, or have watched a halfway decent zombie movie in the past decade, it’s safe to say that you can predict every halfhearted twist and turn Redfall has to offer. There is a lot of dialogue to be skipped through in Redfall, but the thing is that the game would be better off without it. And even though the game has a few dozen missions, there’s blimey-all pretence to Redfall’s story, or a narrative for that matter. After a forgettable introduction that vaguely establishes why lamia-esque beings are snacking on the locals, you’re tasked with clearing out a small open world area because, well, that’s what video game protagonists do. The team’s 2023 title puts you in the shoes of four possible vampire slayers in a coastal town that’s recently been taken over by a bunch of blood suckers. However, for reasons that can only be speculated on, none of these exist in Redfall, which is easily the most forgettable AAA game to release in years. Their titles, with the sole exception of Wolfenstein: Youngblood are the very definition of instant classics, with each one sporting great visuals, unique gameplay and fun narratives. Arkane, the studio responsible for the phenomenal Dishonored series, DeathLoop and Prey 2017 is one of the best in the business. ![]() Stay tuned for more info as the Summer of Gaming continues and check out our biggest E3 2021 trailers in the meantime.For the first time in my video games journalism career, I need to break whatever our equivalent of the fourth wall is to say that I feel bad about hating Redfall. It was announced as part of the Xbox showcase at E3 2021. “In our case, Redfall vampires are science-inspired, triggered by biotech longevity experimentation.Īrkane Studios is also developing Deathloop. “Vampires are perennially fun, classical villains, because they’re ripe for every generation to reinvent and experience in a new light,” says co-creative director Ricardo Bare. Can’t wait for people to dive into this world. ![]() Working on with and the whole team has been a great experience. It will include hero loadouts that will allow players to optimize their approach to taking out the vampires that have put Redfall under siege. Redfall will be a four-player co-op shooter with single-player and multiplayer options, which will be blended "seamlessly," Arkane said in a press release. In a follow-up article, Xbox revealed the four heroes: Layla Ellison, who is blessed with telekinesis Jacob Boyer, an ex-military sharpshooter Remi de la Rosa, who is joined by her robotic companion, Bribon and Devinder Crousley, a paranormal investigator. These vampires are constantly evolving, and will develop more powerful abilities. Set in the town of Redfall, Massachusetts, Redfall pits heavily-armed heroes against vampires created in a scientific experiment gone wrong. ![]()
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